Tuesday, March 21, 2006

bullets over brooklyn

in the last few days, i've gone from this ...


gunning down lowlife scum as a hothead cowboy with big guns


... to this.


gunning down lowlife scum as a hothead black ops soldier with big guns

finally finished Red Dead Revolver last weekend, after months of waffling and just playing in Showdown Mode. i'm quite enamored with all things Rockstar, except maybe the Grand Theft Auto series, but only because i can't get into that level of commitment (nyhahahaha). Red... had me hooked with the Showdown Mode, and given that there are still some characters to be unlocked in that mode, it has quite a lot of replay value. considering i only picked it up at the bargain bin, that's really a lot of bang for my buck.

i probably have to thank my dangerous friend delphi, who unwittingly is like a drug pusher when he peddles information and suggestions. i didn't get Black at the discount bin, and despite it getting a rating of barely better than Red... at Gamespot, it seemed worth the price even if just for the pounding soundtrack, the clang of spent casings, and thunder of mayhem being unleashed by that weapon in your hands (my Grado headphones - though not designed for gaming - allow me to live in this world - thanks again to another pusher). Black is published by Electronic Arts, not Rockstar, and has a fine game engine, allowing you to blow up not just that terrorist pointing a Kalashnikov at you, but everything inanimate surrounding him too. i'm guessing this will have more play value than that wimpass Cabela's Deer Hunt crap that i thought i would like (shooting defenseless animals - bah.).

i will probably finish this game around oh, say, around autumn. by that time, i can go back to the Wild West and play this. and by that time, the bargain bin will have this (the game i really wanted). and of course by that time, PS3 will come out and newer versions of these drugs will have come out by then. ah, to be dated and obsolete.